Take a look at the mainstream games on the market today. Gears of War, Halo, Call of Duty 4, and the new Metal Gear Solid 4. All of these games have been top sellers and got excellent ratings from most accredited sources. But will we think of these games 10 years from now and say “I remember that one, it really was a classic.” Sometimes I wonder where the gaming business is really going; will it be the next Hollywood Movie Avenue, churning out look-alikes off the conveyor belt to make a quick profit? Or is it going to cater to individual ideas and creativity like it used to?
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Well, it’s been a very long time since I did any work with my forums and I’m finally glad to get started on them again. Yes, I had to spend a hefty penny on them to renew my vBulletin license and my Inferno RPG license, but I think it’s well worth the effort. I love the dynamic customization both of these products allow users to have, and I’ve all but forgotten (and been reintroduced to) the learning experiences involved that come with working with a vBulletin.
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So why is everyone overcomplicating things?
I, as a consumer, have been watching a large number of things in the past few years. I’ve watched as new companies enter markets, only to be thrashed. I’ve watched as old formulas have been tossed out in the exact same way, only to be beat out by the company with the most simiplistic idea.
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